Onimod land is a real-time strategy based on classical traditions of this genre. The game is designed in the isometric 2D graphics style and has 5 campaigns and 30 single maps. The game also supports matchs via local networks or via internet servers. The multiplayer mode allows to form political alliances among the players and to exchange resources with the allies. Additionally there is a variation of the multiplayer mode where several players may control the same team.
The player may choose one of two races: aborigines (Botsana) or space colonizers (Onimod). Each race has its own skills. Furthermore, Onimod race has 3 ways of evolution, each of which gives them unique new units. According to the game story, Onimods try to colonize a planet that is protected by the local inhabitants. Aborigines are physically strength, have magical powers, and can control animals. Space colonizers have weapons, military robots and science. Onimods do not construct buildings in an “old fasion” but they rather receive pre-constructed containers from their space base. AI is smart enough: the warriors help their colleagues nearby, aboriginal workers repair buildings automatically, and magical units that are about to die do not wait a command to cast spells and cast automatically.
The speed of the game is quite fast. The difficulty of the game is controlled by the number of enemies and political alliances. AI plays “honestly”, i.e., it does not add itself the resources and does not “spy” on other players.
Additionally the game has a map editor.
System requirements: any Windows + DirectX9